It can also transport up to 145 (because 150 is over-powered), , and/or models with both and keywords in the lower deck. If you thought “upper deck” insinuates more than one deck, you’d be right. Specifically, it can transport up to 55 models of either/or or in upper deck capacity. The transport capacity is sheer ridiculousness as you can easily fit another 2000+ points worth of units inside of it. Personally, I’ve never even seen one.Īssuming an Apoc game with beer and your buddies, what does the Manta do? It’s a giant transport with respectable firepower and large wound pool. In other scenarios, though, it might get some play (if only you know someone with one). Those of you who are only-tournament players can stop reading here because it will have no effect on your regular matched play tournament games. It’s ideal for Apocalypse and unplayable, really elsewhere. It’s also point-costed to be unplayable in any regularly 2000 point matched play game because it costs about 2000 points on its own. The Manta is not something you’ll see in everyday games for multiple reasons – the cost being a huge one. It’s not only the biggest and heaviest chunk of resin that FW sells, but it’s also the most expensive at $1,625. If you need to compensate for anything (and I do mean anything) this will do it. It weighs 28 pounds which is as much as a medium-sized dog. This baby is 25 inches long with a wingspan of 34 inches. On a 4+ on a D6, it explodes for D6 mortal wounds within 1″.Įver feel like your miniatures were just too…mini? Have I got the model for you.Set up disembarking models within 3″ of its rear exit ramp.
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